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Educational Games and Resources 2.0

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About this course

The ONLINE CERTIFIED COURSE IN EDUCATIONAL RESOURCES AND GAMES 2.0 is aimed at all those professionals in the educational environment who wish to continue training in the field, as well as anyone interested in being part of this field who wants...

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University degree

125 h

Online

5 ECTS (Créditos)

Titulacion

Qualification of Educational Games and Resources 2.0

University Degree in Educational Resources and Games 2.0 with 5 ECTS University Credits.



Homologado Oposiciones
The continuing education courses are valid for scoring in the scale of teaching competitive examinations, having a minimum duration of 125 hours (5 ECTS credits), to contribute up to a maximum of 2 POINTS in the Section of "Other merits" that are collected in all the Calls for Competitions of the Spanish territory, according to the R.D. 276/2007 of February 23rd (BOE 2/3/2007) of Access to the Public Teaching Function. These courses are also valid for the scale corresponding to the statewide transfer competition, according to Royal Decree 1364/2010 of October 29th. Each call for each course has a duration of 22 days following the methodological and evaluation guidelines established and applied by the Antonio de Nebrija University, an institution that provides the highest quality guarantees.
The duration of the courses in Catalonia must not exceed 10 hours per week and in Castilla y León 20 hours per week to be taken into account in full according to the latest bulletins published (DOGC nº 6205 of 3/9/2012 and BOCYL nº 241 of 16/12/2014), so we have adapted the period of realization of the same (Catalonia: 125 hours-13 weeks) (Castilla y León: 125 hours-7 weeks courses).
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Objectives

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To understand the importance of Web 2.0 integration in education.

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To study the different resources offered by Web 2.0, including social networks as an educational resource.

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Know how to manage educational resources to improve their use and utilization in teaching.

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Define what an educational game is and how the teaching-learning process is carried out through the game.

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To know some examples of educational games 2.0 and video games.

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To study the programs that are used for the creation of educational games 2.0.

Why choose Educational Games and Resources 2.0?

Times change and so does education

Textbooks and eternal classes in front of a blackboard are no longer enough. No sir! Now kids learn differently, and you have to be up to the task. The good news is that you don't need to be a computer genius to do it, because there are resources that are designed so that anyone can take advantage of them.

What exactly is "Educational Resources and Games 2.0"? It is a tool created for parents and educators who want to offer educational games and other materials for children to learn while having fun. Whether your child is in elementary school or even kindergarten, this resource is designed to adapt to different ages and educational needs.

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Why do you need Educational Games and Resources 2.0?

Because, dear reader, education has changed. Before the kids were bored in class, they looked out the window thinking about anything but mathematics or history. Now, with educational games, they not only have fun, but they learn almost without realizing it.

Think about it for a second. How many times has your child spent hours in front of the screen? And how many of those times has he or she learned? Don't get me wrong, I'm not saying he should stop playing his favorite video games, but.... wouldn't it be great if you also had moments to play and learn at the same time?

This is where Educational Resources and Games 2.0 come in.

Accessibility and convenience. You don't have to download anything complicated or be a computer expert. It's all designed to be easy, fast and straightforward - just a click away!

Variety. From games that reinforce math to activities that develop creativity. Everything you need is there!

Personalization. We know that not all children learn the same. Some are more visual, others more kinesthetic. Resources are designed to accommodate different learning styles. Yes, yes, your little one too.

Motivation. Kids are no longer bored learning. With these games, they feel they are exploring a world full of possibilities, and the best thing is that they acquire knowledge without realizing it.

The benefits of learning by playing

It has been proven that when a child learns by playing, they not only retain information better, but also develop skills such as problem solving, critical thinking and creativity. In addition, they reinforce concepts that they may not have understood well at school.

Remember: a motivated child is a child who learns.

You still have doubts?

I understand you, and that's why I leave you some examples of what you will find in Educational Resources and Games 2.0:

  • Math Fun: Interactive games that help children improve in math while having fun.
  • Language and Literature: Exercises that promote reading comprehension and vocabulary in an entertaining way.
  • Amazing Science: Games that explain the basic principles of science in a visual and practical way.
  • Creativity without limits: Resources that allow children to develop their artistic side through digital tools.

The key is balance

It is not about your child being in front of the screen all day, but about the time spent there being productive and, above all, educational. Educational Resources and Games 2.0 do not seek to replace traditional education, but to complement it. And therein lies the magic.

If you have already tried traditional methods and feel they are not enough, or simply want to give a different twist to your children's learning, this resource is for you.

Don't let your child be left behind

We live in a world where the one who does not adapt, gets left behind. You as a parent or educator have the opportunity to make a difference. Don't wait for others to get ahead of you, start using Educational Resources and Games 2.0 today and you will see how your child begins to enjoy learning in a way you had never imagined.

Conclusion

So, now you know. If you care about your child's educational future and want them to enjoy while they learn, this resource is just what you need. Stop looking for excuses and start changing the way your child views learning.

No more boring classes or endless afternoons trying to get him to study. With Educational Resources and Games 2.0, your child will learn while playing, and you'll have peace of mind knowing they're in good hands.

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Content

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Methodology

Entre el material entregado en este curso se adjunta un documento llamado Guía del Alumno dónde aparece un horario de tutorías telefónicas y una dirección de e-mail dónde podrá enviar sus consultas, dudas y ejercicios. Además recibirá los materiales didácticos que incluye el curso para poder consultarlos en cualquier momento y conservarlos una vez finalizado el mismo.La metodología a seguir es ir avanzando a lo largo del itinerario de aprendizaje online, que cuenta con una serie de temas y ejercicios. Para su evaluación, el alumno/a deberá completar todos los ejercicios propuestos en el curso. La titulación será remitida al alumno/a por correo una vez se haya comprobado que ha completado el itinerario de aprendizaje satisfactoriamente.

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What does it prepare you for?

To integrate into today's society, it is important that ICT be used in education as an element of the child's daily life, providing resources and educational games that promote learning and complement their training. This CURSO ONLINE HOMOLOGADO DE RECURSOS Y JUEGOS EDUCATIVOS 2.0 has the objective of being able to approach educational resources and games provided by the 2.0, understanding their use and utilization in teaching. This University Course is accredited by the UNIVERSIDAD ANTONIO DE NEBRIJA. ANTONIO DE NEBRIJA with 5 European University Credits (ECTS), being and competitive examinations of the Public Administration. Public Administration.

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Who is it aimed at?

The ONLINE CERTIFIED COURSE IN EDUCATIONAL RESOURCES AND GAMES 2.0 is aimed at all those professionals in the educational environment who wish to continue training in the field, as well as anyone interested in being part of this field who wants to acquire knowledge about the educational resources and games offered by Web 2.0 and/or want to get a CERTIFIED UNIVERSITY QUALIFICATION.

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Career opportunities

He develops his professional activity both on his own and integrated in companies, public or private, dedicated to teaching people interested in educational resources and games 2.0.

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